#ifndef GULLENGINE_ROOTNODE_H
#define GULLENGINE_ROOTNODE_H

#include "SceneNode.h"


namespace gull {
    namespace core{
        
        class RootNode: public SceneNode
        {
        public:
            
            RootNode(const char* name, renderPass renderPass);
            ~RootNode();
            
            virtual gullNotification update(Scene* scene);
            virtual gullNotification preRender(Scene* scene);
            virtual gullNotification render(Scene* scene);
            virtual gullNotification postRender(Scene* scene); 
            
        protected:
        private:
        };
    }
}



#endif

